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Update: As of January 11th, 2017, Starship Command 2 now has ship combat!

This is a preview of the procedural hull generator for Starship Command 2.

Along with the shape of the hull, the texture, thruster points, engine points (and amounts) are all procedurally generated.

Since this is a Super-Alpha/Proof-Of-Concept, there are a few bugs with the stars and the program not liking being minimized.

Hulls are generated from config files in the Data/Config folder. If you want, you can create or edit your own configuration files, everything should be understandable, except when creating a symmetrical hull the first two points need to be along the right-hand side, as this is where the hull is mirrored.

If you do create new configs, please tweet me @evglabs so I can see!

And please let me know what you think!

UPDATE: (v2) Base hull shapes are also now fully-generated! So you can have custom hand-made hull shapes or computer-generated hull shapes.

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Click download now to get access to the following files:

SsC2ShipFlight-SuperAlphaTesting v2.zip 1 MB

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