A downloadable game for Windows

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About Starship Command 2

Starship Command 2 is a much-expanded (and currently in alpha) sequel to Starship Command, a persistent-world, massively single-player, real-time tactical starship simulator wrapped in an AI-driven 4X game. Starting with a lowly shuttle, you will trade and battle your way to victory, amassing a gigantic fleet customized to your liking!

What Is Meant by Massively Single-Player?

Massively Single-Player means when you start Starship Command 2 the first time, it will generate a galaxy with thousands of sectors, each with their own planets and economies. Then populate the galaxy with AI-controlled empires that will attempt to conquer every sector. The galaxy persists through every captain you play as. And you can swap between multiple captains and play both sides of a conflict.

The empires will create wars and alliances with other empires, and even break out in civil wars.

But What Do I Do?

Take command of a starship! (or a fleet of starships). Build a fortune by trading commodities, completing missions, collecting taxes from sectors and battle the other empires for glory!


  • Hundreds of empires (hand-crafted and computer generated) to play.
  • Thousands of sectors to colonize, trade with or attack.
  • Automated captain's log generation will note actions taken by you and later save the entire log to a file.
  • Persistent galaxy that stays through all captains you play as.

What is Currently Working:

  • Galaxy generation - All galaxies are based on moddable JSON files.
  • Moddability - In fact, all files are either JSON or PNG, making the game mod-friendly!
  • Empire AI - All empires will act & react to other empires, creating a dynamic galaxy that can span thousands of years.
  • Economy - Trading commodities between sectors and colonizing sectors.
  • Captain's Log - Working, but still needs polishing as more features are added to Starship Command 2.

What is Planned:

  • Randomly-created ship hulls and components - This is working as an early-prototype which can be seen and played with using the MOD TOOL: Starship Command 2 Hull Previewer or flown around here. UPDATE October 20th: Hulls are now implemented in-game!
  • Massive real-time, tactical, space battles - Possibly hundreds of ships battling, while balancing power usage, shield sections, weapon and shield frequencies, etc.
  • Ship-boarding and capture - Beam aboard enemy ships and capture or sabotage while the battle rages on around you.
  • Job boards and scenarios - Standard jobs, such as take me here, bring this here, kill this guy, etc. scenarios such as moral dilemmas, logic problems, nemesis-battles, space-monsters, empire super-weapons, etc.

What is Planned for the Future:

  • Planet exploration - Beam down to a planet and explore the terrain, people and animals.

More information

Published20 days ago
StatusIn development
TagsExploration, Futuristic, Sci-fi, Space, Space Sim, Tactical
Player countSingleplayer


Download NowName your own price

Click download now to get access to the following files:

Starship Command 2 (Alpha Build 161021-1417) 7 MB
MOD TOOL: Starship Command 2 Hull Previewer (v1).zip 225 kB


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Major update:

  • Buyable hulls and shipyards fundamentals are working
  • Travel log
  • Colonization cost penalty for each governed sector
  • Toggle-able fullscreen (Alt+Enter)
  • GUI graphic alteration
  • Updated hull weapon-point generation
  • Improved atmosphere graphic

ADDED: New captain screen now shows the base hull shape of the selected empire.

Dev update!

I got the starship hull generator able to make completely automated config files. Here is a picture of 12 generated hulls.