Beta 04 - December 17th, 2017
Starship Command 2 » Devlog
Small update, due to work (read: job) getting in the way, but this build introduces the fleet window. In it you can see the stats for each ship and adjust their AI:
- "Tenacity" determines how close and aggressively the ship will follow it's target,
- "Warhead Safety" toggles whether the ship will factor in the fleet's positions to determine if it is safe to launch a warhead,
- "Immediate Retreat" when enabled, this tells the ship to turn around and FTL away immediately upon entering combat,
- "Force Ramming" will tell the ship to try to ram it's target.
Files
Starship Command 2 33 MB
Version 4 Dec 17, 2017
Starship Command 2 (Demo) 33 MB
Version 4 Dec 17, 2017
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Starship Command 2
The massively single-player, starship simulator (Sequel!)
Status | In development |
Author | evgLabs |
Genre | Simulation |
Tags | Exploration, Futuristic, Sci-fi, Space, Space Sim, Tactical |
Languages | English |
Accessibility | One button |
More posts
- Free time is freeing up!Oct 12, 2018
- Beta 08Jun 20, 2018
- Stupid me... test settings left in on the last buildJun 17, 2018
- Just a quick fix for some bugsJun 17, 2018
- Sentient Gas Cloud bent on devouring all life in the galaxy? CHECK! First of the...Jun 16, 2018
- Beta 06.1Jun 02, 2018
- Long time, new build!May 17, 2018
- Beta-03 - November 22nd, 2017 - Nasty Bug Fix and Planet Surveys!Nov 22, 2017
- New Build November 9th, 2017Nov 09, 2017
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