A downloadable game for Windows and Linux

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Starship Command 2 is a much-expanded sequel to Starship Command, a persistent-world, massively single-player, real-time tactical starship simulator wrapped in an AI-driven 4X game. Starting with a lowly shuttle, you will trade and battle your way to victory, amassing a gigantic fleet customized to your liking!

This is Starship Command 2X!

But What's with the "X"?

First, the "X" is for CROSS-PLATFORM SUPPORT! I've finally got the graphics creation (such as hulls, portraits, etc.) working on more than just Windows! But this will require an entire re-write. So, SsC2X will support Windows, Linux, and Android (and in theory, it should support OSX and iPhone, but I have no way of testing it).

Second, the "X" is for eXpanded! Hulls are more than just one shape. Alien races now have portraits. I'll actually be able to procedurally make space stations, etc. On top of that, there will be more in the way of missions and crews. And hopefully, everything else I've wanted in this game!

So why not Starship Command 3?

Well, I've always thought I'd save 3 for when I can figure out how to make it in 3D.

So where in development is it now?

Currently, I've got the basics down for generating hulls, alien portraits, and languages (the core of an empire) and Auto4X mode is released. Next step is to start adding in the player.

Discord Channel for feedback, questions, news and anything else:

https://discord.gg/bwJE75F

Download

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Click download now to get access to the following files:

Tool: Empire Generator V1.zip 19 MB
Toy: Auto4X 20 MB

Development log

Comments

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was wondering where you went, this is awesome!

(+1)

OHhh can't wait to see it in action mate!

This game looks intresting!
But where is the Linux Version? I can only find a .exe file.
Also some screenshots and a gameplay video would be nice too ;)

(+1)

Thanks, I managed to get the Linux build working this morning and reuploaded the generator (it will run on both Windows and Linux).

To run it in Linux just extract the zip and set the permissions for "run.sh" to be executed as a program  then run that file.

No screenshots yet :( nothing to screenshoot! (soon hopefully)