Beta-03 - November 22nd, 2017 - Nasty Bug Fix and Planet Surveys!
So, I planned to add more content for this build and push it next week, but I found (and fixed!) a nasty bug that was causing random crashes. So, out it goes!
There's still a bunch of new stuff:
A new weapon technology, Gravitons! and trade balancing.
And biggest of all, new missions and planet surveys. Planet surveys can be completed on unclaimed habitable planets, which will discover new lifeforms and notable geographic landmarks and can result in boosting your empire.
I've also added a "Clear" button on the main screen that will clear the galaxy and saves (which would be a good idea for this build to get all the new additions).
One last thing, among other optimizations, I've added an option in the settings file to change the size of generated terrian to increase performance on older machines, "terrainQualityReductionFactor".
Files
Get Starship Command 2
Starship Command 2
The massively single-player, starship simulator (Sequel!)
Status | In development |
Author | evgLabs |
Genre | Simulation |
Tags | Exploration, Futuristic, Sci-fi, Space, Space Sim, Tactical |
Languages | English |
Accessibility | One button |
More posts
- Free time is freeing up!Oct 12, 2018
- Beta 08Jun 20, 2018
- Stupid me... test settings left in on the last buildJun 17, 2018
- Just a quick fix for some bugsJun 17, 2018
- Sentient Gas Cloud bent on devouring all life in the galaxy? CHECK! First of the...Jun 16, 2018
- Beta 06.1Jun 02, 2018
- Long time, new build!May 17, 2018
- Beta 04 - December 17th, 2017Dec 18, 2017
- New Build November 9th, 2017Nov 09, 2017
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