Tuesday Update 5/16/2017 - Ship Interiors
The big work for this week is getting interiors generated for ship boarding. Last week, I had a system running, but it turned out to not work on every hull, crew quarters or cargo or even sometimes the entire engineering section were missing, sometimes rooms appeared outside of the hull (so not good). So I had to scrap it and am in the process of a new system.
The images show the hull (the first two are only one-half since the hull is symmetrical) divided into cells, rooms/sections will be generated using these cells.
So, since this is a major feature and will require more systems that are not in place (such as pathfinding) the next build may not be out for a while. But, I will continue to update and show the progress!
Get Starship Command 2
Starship Command 2
The massively single-player, starship simulator (Sequel!)
Status | In development |
Author | evgLabs |
Genre | Simulation |
Tags | Exploration, Futuristic, Sci-fi, Space, Space Sim, Tactical |
Languages | English |
Accessibility | One button |
More posts
- Free time is freeing up!Oct 12, 2018
- Beta 08Jun 20, 2018
- Stupid me... test settings left in on the last buildJun 17, 2018
- Just a quick fix for some bugsJun 17, 2018
- Sentient Gas Cloud bent on devouring all life in the galaxy? CHECK! First of the...Jun 16, 2018
- Beta 06.1Jun 02, 2018
- Long time, new build!May 17, 2018
- Beta 04 - December 17th, 2017Dec 18, 2017
- Beta-03 - November 22nd, 2017 - Nasty Bug Fix and Planet Surveys!Nov 22, 2017
- New Build November 9th, 2017Nov 09, 2017
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