New Build for June 3rd, bug fixes and AI Re-Targeting
Starship Command 2 » Devlog
A new build fixes a localization crash where commas are used instead of periods to mark decimals. Damaged components were being repaired to quickly, so since the repair rate is slower I've upped the strength.
New feature: AI ships will now re-target to if they think the new target is more threatening than their current target.
Interiors are coming along, but still need more work to be able to release. So hopefully, they should be in the next build.
Files
Starship Command 2 (Alpha Build 170603-1400) with Pre-Generated Galaxy 29 MB
Jun 03, 2017
Starship Command 2 (Alpha Build 170603-1400) 17 MB
Jun 03, 2017
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Starship Command 2
The massively single-player, starship simulator (Sequel!)
Status | In development |
Author | evgLabs |
Genre | Simulation |
Tags | Exploration, Futuristic, Sci-fi, Space, Space Sim, Tactical |
Languages | English |
Accessibility | One button |
More posts
- Free time is freeing up!Oct 12, 2018
- Beta 08Jun 20, 2018
- Stupid me... test settings left in on the last buildJun 17, 2018
- Just a quick fix for some bugsJun 17, 2018
- Sentient Gas Cloud bent on devouring all life in the galaxy? CHECK! First of the...Jun 16, 2018
- Beta 06.1Jun 02, 2018
- Long time, new build!May 17, 2018
- Beta 04 - December 17th, 2017Dec 18, 2017
- Beta-03 - November 22nd, 2017 - Nasty Bug Fix and Planet Surveys!Nov 22, 2017
- New Build November 9th, 2017Nov 09, 2017
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